Category
- Uncategorized
- 15% Off!
- Boardgames
- Cardfight!! Vanguard
- Dice
- Dungeons and Dragons
- Games Workshop
- Black Library
- Blackstone Fortress
- Bloodbowl
- Daemons
- Dice
- GW Webstore Exclusives
- Horus Heresy Age Of Darkness
- Lord of the Rings
- Necromunda
- Preorder
- Warhammer 40k
- Warhammer Age of Sigmar
- WH Underworlds
- White Dwarf
- Gift Vouchers
- Graphic Novels
- Magic Singles
- Modern Cards
- Aether Revolt
- Amonkhet
- Core Set 2019
- Core Set 2020
- Core Set 2021
- Dominaria
- Eldritch Moon
- Foils
- General
- Guilds of Ravnica
- Hour of Devastation
- Iconic Masters
- Ikoria: Lair of Behemoths
- Invocations/Inventions
- Ixalan
- Kaladesh
- Lands
- Masters 25
- Modern Horizons 2
- Ravnica Allegiance
- Rivals of Ixalan
- Theros Beyond Death
- Throne of Eldraine
- War of the Spark
- Promo Cards
- Standard cards
- Modern Cards
- Magic the Gathering
- Manga
- MiniCo Figures
- Paint and Modelling Supplies
- Pokémon Trading Card Game
- Popular Merchandise
- Preplayed Console Games
- Puzzles
- Star Wars Games
- T-Shirt
- Trading Card Game Accessories
- Yu-Gi-Oh! Singles
- Yu-Gi-Oh! Trading Card Game
- Z-create
- z-delete
- z-Proxy-Common
- z-Proxy-MythicRare
- z-Proxy-Rare
- z-Proxy-Uncommon


Description from the publisher:
The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as you will be able to go back in time as many times as required.
T.I.M.E Stories is a narrative game, a game of “decksploration”. Each player is free to give their character as deep a “role” as they want, in order to live through a story, as much in the game as around the table. But it’s also a board game with rules which allow for reflection and optimization.
At the beginning of the game, the players are at their home base and receive their mission briefing. The object is then to complete it in as few attempts as possible. The actions and movements of the players will use Temporal Units (TU), the quantity of which depend on the scenario and the amount of players. Each attempt is called a “run”; one run equals the use of all of the Temporal Units at the players’ disposal. When the TU reach zero, the agents are recalled to the agency, and restart the scenario from the beginning, armed with their experience. The object of the game is to make the perfect run, while solving all of the puzzles and overcoming all of a scenarioÂ’s obstacles.
The base box contains the entirety of the T.I.M.E Stories system and allows players to play all of the scenarios, the first of which — Asylum — is included. During a scenario, which consists of a deck of 120+ cards, each player explores cards, presented most often in the form of a panorama. Access to some cards require the possession of the proper item or items, while others present surprises, enemies, riddles, clues, and other dangers.
You usually take possession of local hosts to navigate in a given environment, but who knows what you’ll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time…
In the box, an insert allows players to “save” the game at any point, to play over multiple sessions, just like in a video game. This way, it’s possible to pause your ongoing game by preserving the state of the receptacles, the remaining TU, the discovered clues, etc.
T.I.M.E Stories is a decksploring game in which each deck makes anything possible!
Only logged in customers who have purchased this product may leave a review.
Related products
-
Space Cadets Away Missions
R1,700.00R1,445.00Add to basketLong before the threat of the Nemesis, before the perils of warp drive or the founding of our own Space Academy, humanity experienced a Golden Age of space exploration. The mineral riches of the thriving Moon colony inspired legions of hearty Earth citizens to seek their fortunes in space. Humble rockets probed the farthest reaches …
1 in stock
-
Pandemic – State of Emergency exp
R1,000.00R900.00Add to basketSaving the world just got a little bit harder in Pandemic: State of Emergency, an expansion for Pandemic that offers three new challenges: The Hinterlands Challenge, in which the diseases spread from animals to humans. The Emergency Events Challenge, in which unpredictable events have nasty effects on the game. The Superbug Challenge, in which a …
1 in stock
-
DreadBall The Futuristic Sports Game
R700.00R595.00Add to basketGame description from the publisher: DreadBall: The Futuristic Sports Game is the hyper-kinetic sci-fi sports game of unparalleled speed and ferocity – a fast, fun and tactical miniature sports board game written by Jake Thornton and created by Mantic Games. Two coaches compete for victory with teams of beautiful miniatures on a stunning sci-fi pitch. …
1 in stock
-
Pandemic
R1,000.00R920.00Add to basketIn Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand. The game board depicts several major population centers on Earth. On each turn, a player can …
1 in stock
Free Shipping for all orders over R 1000!
Reviews
There are no reviews yet.